The future of VR & AR

Datum: 10 januari 2019 Geschreven door: In:

While 2018 is behind us, it’s time to look forwards. What do VR and AR have to offer in 2019, what’s the future of these technologies after the hype? Come and join us at the VR010 Meetup 2019 and beyond and see for yourself!

What can you expect?
– Interesting talks about VR/AR.
– Demo’s to experience VR/AR.
– Meet the enthusiastic VR/AR community.
– Awesome opportunity to do some networking.
– Get inspired by enthusiasts.
– Drinks.

What’s the schedule?
– Starts at: 17:00 until 20:00 (drinks incl.)
– Talks will be at: 18:00 until 20:00
– Demos will be at: 17:00 until 20:00
– After talk at Café Engels (ground floor, drinks excl.) at: 20:00 until 22:00+

Sessions of the evening will be:

Talk (17:50/18:00)
VR010 – Intro
https://www.vr010.nl

Talk (18:00/18:30) (AR)
VR4Play – Future of VR Arcades and creating a successful game
https://vr4play.nl

Talk (18:30/19:30) (AR)
TWNKLS – Operational Effiency and Market Effectiveness: Making a Difference with AR
https://twnkls.com

Talk (19:30/20:00) (AR)
Interknowlogy Europe BV – A future of Mixed Reality
http://ikeurope.com

Demo (17:00/20:00) (AR)
Twnkls – Making a Difference with AR
https://twnkls.com

Demo (17:00/20:00) (VR)
VR-House – HTC Vive collaboration demo
https://vr-house.nl/

How can I sign up?
Sign up using this meetup page so we know how many people we can expect. You can always walk in, try out demo’s, have a chat or a drink.
Seats for talks are limited and is on: comes first, served first basis.

Anything else?
VR010 Meetup evening are open to anyone. We’re always looking for members to join and people to demo or talk about something. If you’ve got something to show or want to talk about something? Make sure you contact me and we make it happen!

Got any questions?
Leave a message or contact me directly using meetup.

Kind regards,
Nathan van Hulst

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LAATSTE NIEUWS

UITSPRAAK OVER VR

"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992