Seminar: Improving Lives Through Virtual Reality Therapy

Datum: 27 oktober 2016 Geschreven door: In:

Seminar: Improving Lives Through Virtual Reality Therapy

CaptainVR is trots om partner te zijn van de Dutch VR Days. Op 3,4,5, en 6 november wordt Amsterdam omgetoverd tot VR hoofdstad van Europa.

Wil je ook bij de seminar van de VR Days Europe aanwezig zijn? Omdat wij partner van VR Days zijn kunnen we je een kortingscode aanbieden die je 35% korting op de kaarten geeft. Ga naar de website ( van de VR Days en gebruik code CaptainVRLovesVRDays

Date: Friday November 4

Time: 09.30-13.00

Location: Marineterrein, Kattenburgerstraat 5, Amsterdam

Difficult to reach with public transport – consider a taxi, or prepare well

Session 1: Advanced Medical Rehabilitation

Time: 09.30-11.00

Presentation 1: Wim Veling

Presentation 2: Stefan Vogelzang

Presentation 3: Benno Brada/Marijke Sjollema –

Moderator: Edward Miller

Panel: TBD

BREAK: 11.00-11.30

Session 2: Transformation of Psychological Therapy

Time: 11.00-13.00

Presentation 1: Skip Rizzo

Presentation 2: Robert Overweg

Presentation 3: Dana-Maria Faneker

Moderator: Theis Madsen

Panel: Mark van der Gaag

This program is a half day seminar on impact VR has on psychological therapy and medical rehabilitation. Before the break we will start with a session called Advanced Medical Rehabilitation, after the break we continue with The Transformation of Psychological Therapy. Each session will consist of three 20 minute presentations by an academic researcher, a company that works in the field and a recent project. After the three presentations a panel with the three presenters, an industry expert and an academic researcher will follow.

In the panel the following questions will be central:

1. Where do we see the applications of VR going?

2. Do we need more trials and if so, how do we conduct trials on a larger scale?

3. How do we roll this out on a large scale and what are the cost and benefits if we do so?

For more information check out the website: (

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"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992