How VR interact with the humans (CANCELLED)

Datum: 17 september 2019 Geschreven door: In:

One of the things that makes VR great is the way it speaks Human. The technology of today enables us to make immersive experiences that allow people to interact with machines like never before. The technology of tomorrow should push this even further to close the gap between us interacting with software and software interacting with us.

In this meetup we will touch upon some of these technologies, haptic, tactile and voice tech is available today but applications are not mainstream yet. In the first session of the evening Niels Bogerd of SenseGlove will share with us the latest developments in haptic and tactile engineering and the in second session Dennis Meelis of Xebia will show how you can integrate Dialogflow, Firebase, WebVR, JavaScript and HTML to enable voice technology in VR.

In between and after the sessions there will be plenty of room to exchange lessons learned and war stories in making your own VR experiences interact with the Humans.

This meetup is aimed at developers and other technical roles, so please be aware.

Agenda:
17:30 – 18:30: Registration, food & drinks
18:30 – 19:15: Niels Bogerd about the latest developments in haptic and tactile engineering
19:15 – 19:30: Break
19:30 – 20:15: Dennis Meelis about how you can integrate Dialogflow, Firebase, WebVR, JavaScript and HTML to enable voice technology in VR.
20:15 – Networking time, have a beer

Looking forward to seeing you at the meetup!

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LAATSTE NIEUWS

UITSPRAAK OVER VR

"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992