Remote working in a fun, effective, and interactive way!

Datum: 28 oktober 2020 Geschreven door: In:

From Game Addict to serial social entrepreneur Nick van Breda (Eduhack) discovered his true purpose: helping the world become a better place by speeding up transitions around the globe. With his motto “IF YOU CAN DREAM IT YOU CAN DO IT” he is empowering people with no specific skills to go through an innovation process. In this process, he helps people translate their superpowers into doing something. He empowers you to find your inner purpose and start doing what you really care about, for the rest of your life.

Dana-Maria Faneker (CaptainVR) has been sailing on big traditional Sailing Ships first as a crew member and later as a Captain and now she is helping people to become the captains of their lives and Virtual Reality is the most powerful tool to help her with her mission. That’s why she founded a tech-startup called CaptainVR! Since 10 years Dana-Maria has been working as a professional coach/trainer and in 2015 she started working with VR coaching and developed her first VR coaching tool by the end of that year.

CaptainVR is empowering people and provides coaching & training on how to work with new technology in an effective way.
EDUhack’s mission is to accelerate the transition in the world around new learning and entrepreneurship.
Together they now offer a new form and standard of remote working in a fun, effective, and interactive way.
This Thursday we will explain how we do this and how you can do this as well.

We invite you to join this Thursday, October 29, 2020 from 7:00 PM to 8:00 PM (CET)

(Free event)

https://account.altvr.com/events/1524089118605181372

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LAATSTE NIEUWS

UITSPRAAK OVER VR

"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992