Mixed Reality User Group April 2020

Datum: 4 februari 2020 Geschreven door: admin vr.nl In:

17u30 – 18u30 Binnenkomst
18u00 – 18u40 Eten

18u50 – 19u Venue & MixUG Update

19u – 19u45 Hololens photogrammetry

This was an experiment I did in-between projects. The objective was to see if I could map photos taken with the HoloLens camera onto the right positions on the spatial mesh generated by it. This uses projection from the video-camera position onto the spatial mesh, custom geometry and pixel shaders to map the images.

Level: Advanced
Type: Technology
Spreker: Milan Pollé

19u45 – 20u Pauze

20u-20u45 First hand experiences with the HoloLens 2

Direct hand interaction is one of the major new features of the new HoloLens. In this session we will examine the design implications for supporting hand interaction in HoloLens applications. And we will also take a look at how the Mixed Reality ToolKit (MRTK) helps up with developing for this new way of interacting with holograms.

Level: Introductionary & overview
Type: Technology
Spreker: Roland Smeenk

2045-21u15 Borrel

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"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992