Cologne VR Meetup #10 feat. HTC Vive (Shen Ye/VR Product Specialist HTC)

Datum: 30 januari 2016 Geschreven door: admin In:

Hey Cologne VR-Meetup Members,

it’s about time for the first Cologne Meetup in 2016! Once again a lot of amazing things happened in the VR space and the launch the dates for consumer VR headsets are approaching faster and faster 😉

We are proud to once again present a lot of interesting speakers (see below). We will also demo the HTC Vive Dev Kit and much more of the latest VR hard- and software!

After the official part featuring some special guests (see below) you will have a lot of time to try out some of the latest VR demos and prototypes and of course get in contact with awesome VR enthusiasts! 

Additionally we want to invite all (future) VR Developers to our Developer Exchange #5, which will start at 3 pm at the same venue (</a>).

The schedule of the evening will be as follows:

• 6 pm  Setup of hardware 

• 7 pm  Meetup kick-off and speeches, demos in seperate room 

• 9-12 pm  Demos and chats


Aron Binienda (Organizer Cologne VR, Founder <a href=””>VIRAO):


Markus Prenneis (CEO present4D):  

“Massive Multi User Experience – We are producing the VR-Suite a software to create VR presentations for the Rrift, GearVR and Cardboard compatible devices.” 

Shen Ye (VR Product Specialist, HTC):

“Status and future of HTC Vive”

Daniel Pohl (Research Scientist, Intel):

“Smart rendering techniques for VR – Improved pre-warping, tricks for handling lens astigmatism and advanced in-home streaming. Also a preview on two hot new findings that are presented for the first time in public!”

Christian Sander (CEO Dear Reality):      

“dearVR Engine – Binaural Virtual Acoustics in VR”

We are always looking for interesting speakers that want to present their projects and insights related to VR. Please contact us!

We’re really appreciate the support of our sponsors and there are more spaces available. 🙂
Feel free to contact us.

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"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992