Be Inspired at the VR-Lab of the UTwente!

Datum: 6 mei 2015 Geschreven door: admin In:

Hi all! 

Another last-minute update for this VR-meetup, cordially hosted by the the Faculty of Engineering Technology (CTW) of the University of Twente (UT)

Tou are welcome to bring your own virtual reality gear and content! We now have confirmed a nice mix of a tour, demos, talks and a live-stream:


• Paint42

• The Virtual Dutchmen 

• Smart2@IT

Official sponsor of this event: thank you very much for providing some refreshment and snacks for this event!


• The Virtual Reality Café Amasterdam (a VRX company)

If you bring something to show others and need a desk, power,  beamer, etc., please let us know so we can make provisions for you and let the other participants know!


• 17:00  labtour: we start with a tour showing the VR-Lab and the use of its equipment (i.e. touch tables) by Roy Damgrave (UT). After this tour you can do your first round of demos and exchanging ideas and information with the other participants.

• 17:50 1st keynote: “Virtual Reality for collaborative design engineering” by ir. Roy Damgrave (University Twente).

• 18:10 2nd keynote: “Mobile VR Experiences” by Gaston Smit (Smart2IT).

• 18:30 3rd keynote: “Analogue versus digital” by Luc Sala (VR-evangelist and author of the first book about VR in the Netherlands, 25 years ago).

• 18:50 4th keynote: “Through the eyes of the Owl – VR documentary about Hieronymus Bosch” by Jeff Shaw (VR Café Amsterdam / VRX)

19:00 – end: You can have another round of VR-experiences and thought-sharing with the others. We also offer you to watch together with other rifters the live stream of the Oculus Special Event!

Have a good trip home, full of new virtual ideas for reality!

Because the waitlist is growing and give those lucky girls/guys eventually a chance for travelling to Enschede, you must now un-RSVP at least 5 hours before (no: not minutes, 5 hours!) the event starts (= 12:00 PM)

Daan & Fred, in the name of


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"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992