Antilatency demo – positional tracking for Mobile VR

Datum: 24 juli 2017 Geschreven door: In:

Hi all! 

This friday Antilatency is stopping by at the base to demo their positional tracking tech for Mobile VR! They are based in Russia and currently in Europe, so if you’re interested in positional tracking for mobile don’t miss this chance to try it for yourself! Upload featured them in this article on the best VR hardware of E3 2017.

Intro from the Antilatency team:

We believe that mobile VR should be mobile. That means no wires, no heavy stuff, no tedious calibration.

We want to give mobile headset owners the feeling of full immersion. Users should be given an opportunity to walk around using mobile VR, not be limited only to head rotations.

We intend to make an available mass product.

We desire to let people play with as many friends in one gaming area using multiplayer mode as they have.

We have an absolutely new vision of cybersport. Actual movement like real running, jumping, etc., not sitting at the table and imitating sport activity.

Our device makes these things possible and provides a brand new experience.

ALT: Antilatency tracker defines user’s position and movements using gyroscope and accelerometer data adjusted for optical data from on-board camera. It powers precise positioning with low latency, high update rate, and predictive tracking. The tracker predicts a  user’s position 30 ms ahead. As a result the image doesn’t “arrive late” and the system doesn’t cause any dizziness or disorientation.

Futhermore, the solution requires no calibration and is expandable to cover warehouse sizes and beyond. The tracker detects its own coordinates by infrared light markers on strips which define the gaming zone. Unlimited number of trackers can locate itself within the same zone powering multi-device and multi-user scenarios. The system provides up to 4 seconds of redundancy for moments when the camera loses sight of the strips so it can keep working even if the markers are obstructed, for example, by another user.

ALT supports Antilatency’s proprietary low latency radio protocol.

The tracker features a core module for key functionality and extra modules for adjusting to specific scenarios: headset mount platform, game-controllers, or user custom hardware. The price of Starter Kit is $99 and it will be sold in the markets worldwide.

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"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992