Worlds in Motion

Datum: 9 september 2018 Geschreven door: In:

Bridging the gap between motion designers and XR Developers.

Stories are told all over the world for big audiences or one-on-one.
In this modern day and age, storytelling is more versatile.
Be it on screen, or have the viewer in the middle of it,
you can even be submerged right into the story.

Join us at the Marineterrien for a inspiring presentations and some drinks event between motion designers and XR Developers.

This event is co-hosted by Ctrl A and the XRBASE

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"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992