CaptainVR for businesses, organizations & enterprises

Datum: 28 februari 2021 Geschreven door: In:

The Manual For Our Brain And Attitude – How To Take Charge Of How You Think & Feel.

Todd Lewis has been educating small business owners and artists all over the world for the past 20 years in the areas of goal-setting, time-management, motivation and positive thinking, as well as being an award-winning filmmaker, playwright, music composer and actor.

Todd also has been very active in the areas of diversity and inclusion training over the last 2 decades, creating programs geared toward educating corporations and organizations through the use of theatrical and traditional teaching.

During this event you get the chance to learn from an expert in the field of Business coaching & counseling.

This program is brought to you by CaptainVR

Audience: HR managers, HR advisors, Business owners, Directors of Call center agencies & Managers, Business trainers, coaches and psychologists, Health insurance companies, organizations and Enterprises.

CaptainVR for businesses, organizations & enterprises.

Mission: To build a network of businesses, organizations, and enterprises around the world who are interested in VR coaching & personal development & provide them an interactive space where they can connect, communicate and share knowledge. To help organizations to create a pleasant working atmosphere in a time-efficient and cost-effective way with healthy, happy, and productive employees.

This program is brought to you by CaptainVR

Would you like to join this event but you don’t know how or would you like to be one of the guest speakers? Please send me a message or email to dana-maria@captainvr.nl

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UITSPRAAK OVER VR

"To begin with, Virtual Reality is a part of computer science and it represents a new approach to computer science. Instead of treating the computer as a box that's out there that is supposed to accomplish something, you put a human being in the center and say, "Let's look at the human being closely. Let's see how people perceive the world or how they act. Let's design a computer to fit very closely around them, like a glove, you might say. Let's match up the technology to exactly what people are good at.""
Jaron Lanier, 1992